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Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)
Item #: 59046211

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

Item #: 59046211

PKR 24784

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Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
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What Stands Out

Comprehensive Coverage
This book provides an extensive overview of game design, from fundamental concepts to advanced prototyping techniques, ensuring readers develop a robust understanding of the entire game development process.
Hands-On Approach
Utilizing Unity and C#, the book emphasizes practical application, enabling readers to create playable games through engaging projects that solidify theoretical knowledge into real-world skills.
Beginner Friendly
Designed for newcomers, this guide simplifies complex topics and provides step-by-step instructions, making it accessible for aspiring game designers without prior programming experience.

Product Details

Shop Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback) online at a best price in Pakistan. 669523465
Book formatPaperback
Edition3rd Edition
Skill levelBeginner, Intermediate
Pages1296
LanguageEnglish
BrandJeremy Gibson Bond
Pub date20220101
AuthorJeremy Gibson Bond
SubgenreProgramming
GenreComputing & Internet
Bisac subject headingComputers
Series titleGame Design
Dimensions7.02 x 2.01 x 8.94 in (17.8 x 5.1 x 22.7 cm)
Educational levelGeneral
Age groupAdult
Retail packagingSingle Piece
Original languagesEnglish

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Great for individuals aiming to start a career in game development with foundational skills in Unity and C#.

  • Game Design Students

    Ideal for students studying game design who need a comprehensive introduction to concepts, prototyping, and development.

  • Hobbyist Programmers

    Beneficial for hobbyists looking to explore game development casually with practical examples and guidance.

Not Suitable For
  • Experienced Developers

    Advanced developers may find the content too basic and not challenging enough for their skill level.

Product Description

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, (Paperback)

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Jeremy Gibson Bond All Manuals & Guides Editorial Review

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# is a comprehensive guide designed for beginners and intermediate learners eager to dive into game development. This 3rd Edition paperback spans an impressive 1296 pages, offering a detailed exploration of prototyping and developing games using Unity and C#. Written by Jeremy Gibson Bond, it caters to adults and provides insights through a structured approach to game design. Whether you're a novice or looking to enhance your skills, this book covers essential concepts in the engaging world of computing and game design.

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Pros

  • Comprehensive coverage of game design topics
  • Perfect for beginners and intermediate users
  • Detailed guidance on prototyping games
  • Structured approach enhances learning experience
  • Written by an experienced author in game design

Cons

  • Some readers may find the length intimidating

Product Price History

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